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Dark Elf - Character Art

Sculpted in ZBrush, modeled and rigged in Maya, textured in Substance Painter, and rendered in Unreal Engine.

Project created in JHill’s "Character Art for Games" course—an awesome experience!

Concept art by Tooth Wu.

https://www.artstation.com/artwork/aGZlEz

Manual rig for posing

Manual rig for posing