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Wolverine - Rigging

Wolverine - Modeled in Maya, sculpted in ZBrush, textured in Substance Painter, rendered in Arnold.
Rigged with Zoo Tool´s Auto Rigging tool Hive, Face and claws manually rigged. Manual retopo on Maya,

Wolverine character rig created in Autodesk Maya using HIVE Tools, featuring rigging functionalities including bendy arms and legs, IK-FK switching, and an expressive facial UI. The rig includes controller-driven claws for visibility toggling, belt controllers, hip swing, head-neck space adjustments, as well as stretch and squash capabilities and arm twist mechanics.

Poster

Poster

Views

Views

Zbrush Sculpt

Zbrush Sculpt

Neutral

Neutral

Angry

Angry

Smile

Smile

Rig

Rig

Rig Detail: Face

Rig Detail: Face

Rig Detail: Belt

Rig Detail: Belt

Rig Detail: Hand

Rig Detail: Hand

UV

UV

Rig Test

Turntable